Since 2013, the MLab has taught several Physical Computing and Fabrication courses at the Digital Humanities Summer Institute at UVic. During the week-long intensive course, we introduce DHSI students to a variety of prototyping techniques involving microcontrollers, photogrammetry, 3D scanning, 3D modelling, everyday materials (e.g., cardboard and paper), and additive and subtractive manufacturing.
In 2013, Devon, Jentery, and Bill’s class experimented with different microcontrollers, and they collaboratively built a 3D printer. In 2014, Devon, Jentery, and Bill worked with students to emulate early videogames in original arcade cabinets, build another printer, and experiment with MaxMSP for interactive exhibits. In 2015, Nina, Shaun, Devon, and Jentery’s class built their own “metaphors in a box” using laser cut materials and microcontrollers. They also explored 3D modelling with SketchUp and photo-stitching with Agisoft Photoscan. (The 2015 syllabus is available on GitHub.) Finally, in 2016, Tiffany, Danielle, Jentery, and I (Kat) conducted workshops on Arduino, Agisoft Photoscan, 3D structured-light scanning, 123D Design, and 123D Make. Near the end of the week, students explored how they could use these tools to develop their own projects. (The 2016 syllabus is available on Github.)
Research Leads, Contributors, and Support
Since 2013, the following researchers have contributed to the Physical Computing and Fabrication course at DHSI: Nina Belojevic, Tiffany Chan, Devon Elliott, Katherine Goertz, Shaun Macpherson, Danielle Morgan, Jentery Sayers, and Bill Turkel. The course was first taught by Devon and Bill in 2012. The Digital Humanities Summer Institute, the Social Sciences and Humanities Research Council, the Canada Foundation for Innovation, and the British Columbia Knowledge Development Fund supported this research.